Bernhard Stopper recently gave a demo of his soundboard animations based on physical modeling. He might have more intimate knowledge of soundboard physics than most mere mortals. My knowledge of physical modeling doesn't go too much further than csound, but I'm interested in learning more about the gong analogy. I'd be speculating the function of a soundboard is vastly more complex than a gong/drumhead/speaker cone, and could possibly be computationally virtualized using scanned synthesis. For example, see: http://www.piano-stopper.de/html/consulting.html Good Luck, Richard Barber Santa Clara Valley, CA > Where can I learn more about how the soundboard handles vibration? I see that a soundboard curves upward and that strings might be exerting a downward force. So the event of a hammer hitting strings produces a vibration that is carried to the soundboard that amplifies the sound we hear. > > What I am asking for are relevant references to the physics of how the soundboard handles vibration. So far I have reviewed a seminar given several years ago at the Swedish Royal Institute of Technology. > > I am particularly interested in speculating that the function of a soundboard is similar to that of a gong being struck directly by a hammer. > > Thank you in advance for your time. > > > My highest regards, > Jim
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